These additional areas are all described at dunbarrow cove in addition a map marker is added for the cave with the label dunbarrow cove.
Oblivion anvil doors locked.
Anyway it doesn t matter.
This bug is fixed by the unofficial oblivion patch.
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Faustina and signy may get stuck in the flowing bowl and never leave for the 11pm rendezvous at the farm.
Ok so this area in the anvil is pretty small but nevertheless there is a door and what seem to be two rooms behind it photos below.
Lockpicking requires having at least one lockpick in the inventory.
Books are one of several items found and purchased in the elder scrolls iv.
Smuggler s cave is a small empty cave south of anvil download related it contains only one zone smuggler s cave.
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I have just killed the warden and am just re running the map to kill him again get the last typhon log dead drop and grab some chests before heading to my next objective back in floodmoor basin main.
Locked doors and knocking v1 02 for oblivion.
The issue usually sorts itself out in a couple days or when one of the guild members enters exits if i don t just unlock the door myself.
Other books vary from simple stories purely for the player s amusement to journals that assist in quests and lore that helps to.
I just looked at the oblivion esm in the construction set every fighter s guild hall door starts the game locked except the one in cheydinhall.
There are over a hundred books in oblivion and when first opened some will grant either a quest a level in a certain skill teach a spell or add a new location to the map.
In one of the rooms before reaching the anvil there s a spot with some golems and the room is filled with poison gas.
Lockpicking is one of the minigames that can be played in order to accomplish a simple task in the elder scrolls iv.
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If the thieves den official download has been installed an interior set of caves appears within smuggler s cave.
Anvil bravil bruma cheydinhal chorrol leyawiin and skingrad.
After completing the quest exploration of basement may result in the front door of the farmhouse being locked and you being trapped inside.
Removed the pop up message box for knocking and picking locks fixed various ai package errors added a feature where the npc homeowners will not answer their doors when knocked on if their disposition is below 40.
Without a lockpick even the lowest level locks will require magic or a key to open.
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There s 4 levers to throw that gets the gas cleared out but is there any way to get the 2 doors one each side of the room to open.